Craft Artists
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What they do:
Create or reproduce handmade objects for sale and exhibition using a variety of techniques, such as welding, weaving, pottery, and needlecraft.
On the job, you would:
- Create functional or decorative objects by hand, using a variety of methods and materials.
- Cut, shape, fit, join, mold, or otherwise process materials, using hand tools, power tools, or machinery.
- Apply finishes to objects being crafted.
Important Qualities
Artistic ability. Craft and fine artists create artwork and other objects that are visually appealing or thought provoking. This endeavor usually requires significant skill and attention to detail in one or more art forms.
Business skills. Craft and fine artists must promote themselves and their art to build a reputation and to sell their art. They often study the market for their crafts or artwork to increase their understanding of what prospective customers might want. Craft and fine artists also may sell their work on the internet, so developing an online presence is often an important part of their art sales.
Creativity. Artists must have active imaginations to develop new and original ideas for their work.
Customer-service skills. Craft and fine artists, especially those who sell their work themselves, must be good at dealing with customers and prospective buyers.
Dexterity. Artists must be good at manipulating tools and materials to create their art.
Interpersonal skills. Artists should be comfortable interacting with people, including customers, gallery owners, and the public.
Personality
A3 | Your Strengths | Importance |
Characteristics of this Career |
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92% | Attention to Detail  -  Job requires being careful about detail and thorough in completing work tasks. | |
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83% | Independence  -  Job requires developing one's own ways of doing things, guiding oneself with little or no supervision, and depending on oneself to get things done. | |
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82% | Achievement/Effort  -  Job requires establishing and maintaining personally challenging achievement goals and exerting effort toward mastering tasks. | |
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81% | Innovation  -  Job requires creativity and alternative thinking to develop new ideas for and answers to work-related problems. | |
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81% | Persistence  -  Job requires persistence in the face of obstacles. | |
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79% | Initiative  -  Job requires a willingness to take on responsibilities and challenges. | |
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77% | Dependability  -  Job requires being reliable, responsible, and dependable, and fulfilling obligations. | |
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68% | Integrity  -  Job requires being honest and ethical. | |
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67% | Adaptability/Flexibility  -  Job requires being open to change (positive or negative) and to considerable variety in the workplace. | |
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65% | Analytical Thinking  -  Job requires analyzing information and using logic to address work-related issues and problems. | |
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61% | Self-Control  -  Job requires maintaining composure, keeping emotions in check, controlling anger, and avoiding aggressive behavior, even in very difficult situations. | |
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58% | Stress Tolerance  -  Job requires accepting criticism and dealing calmly and effectively with high-stress situations. | |
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51% | Cooperation  -  Job requires being pleasant with others on the job and displaying a good-natured, cooperative attitude. |
A3 | Your Strengths | Importance |
Strengths |
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100% | Artistic  -  Work involves creating original visual artwork, performances, written works, food, or music for a variety of media, or applying artistic principles to the design of various objects and materials. Artistic occupations are often associated with visual arts, applied arts and design, performing arts, music, creative writing, media, or culinary art. | |
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78% | Realistic  -  Work involves designing, building, or repairing of equipment, materials, or structures, engaging in physical activity, or working outdoors. Realistic occupations are often associated with engineering, mechanics and electronics, construction, woodworking, transportation, machine operation, agriculture, animal services, physical or manual labor, athletics, or protective services. | |
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72% | Enterprising  -  Work involves managing, negotiating, marketing, or selling, typically in a business setting, or leading or advising people in political and legal situations. Enterprising occupations are often associated with business initiatives, sales, marketing/advertising, finance, management/administration, professional advising, public speaking, politics, or law. |
A3 | Your Strengths | Importance |
Values of the Work Environment |
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83% | Achievement  -  Occupations that satisfy this work value are results oriented and allow employees to use their strongest abilities, giving them a feeling of accomplishment. Corresponding needs are Ability Utilization and Achievement. | |
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72% | Independence  -  Occupations that satisfy this work value allow employees to work on their own and make decisions. Corresponding needs are Creativity, Responsibility and Autonomy. |
Aptitude
A3 | Your Strengths | Importance |
Abilities | Cognitive, Physical, Personality |
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72% | Finger Dexterity  -  The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects. | |
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72% | Originality  -  The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem. | |
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69% | Arm-Hand Steadiness  -  The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position. | |
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69% | Manual Dexterity  -  The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects. | |
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66% | Fluency of Ideas  -  The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity). | |
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63% | Visualization  -  The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged. | |
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63% | Near Vision  -  The ability to see details at close range (within a few feet of the observer). | |
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60% | Control Precision  -  The ability to quickly and repeatedly adjust the controls of a machine or a vehicle to exact positions. | |
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60% | Multilimb Coordination  -  The ability to coordinate two or more limbs (for example, two arms, two legs, or one leg and one arm) while sitting, standing, or lying down. It does not involve performing the activities while the whole body is in motion. | |
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56% | Information Ordering  -  The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations). | |
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53% | Speech Clarity  -  The ability to speak clearly so others can understand you. | |
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53% | Category Flexibility  -  The ability to generate or use different sets of rules for combining or grouping things in different ways. | |
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53% | Speech Recognition  -  The ability to identify and understand the speech of another person. | |
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53% | Oral Expression  -  The ability to communicate information and ideas in speaking so others will understand. |
Job Details
A3 | Your Strengths | Importance |
Attributes & Percentage of Time Spent |
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90% | Electronic Mail  -  How often do you use electronic mail in this job? | |
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88% | Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls  -  How much does this job require using your hands to handle, control, or feel objects, tools or controls? | |
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80% | Importance of Being Exact or Accurate  -  How important is being very exact or highly accurate in performing this job? | |
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76% | Structured versus Unstructured Work  -  To what extent is this job structured for the worker, rather than allowing the worker to determine tasks, priorities, and goals? | |
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74% | Wear Common Protective or Safety Equipment such as Safety Shoes, Glasses, Gloves, Hearing Protection, Hard Hats, or Life Jackets  -  How much does this job require wearing common protective or safety equipment such as safety shoes, glasses, gloves, hard hats or life jackets? | |
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73% | Freedom to Make Decisions  -  How much decision making freedom, without supervision, does the job offer? | |
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73% | Spend Time Making Repetitive Motions  -  How much does this job require making repetitive motions? | |
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72% | Telephone  -  How often do you have telephone conversations in this job? | |
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67% | Level of Competition  -  To what extent does this job require the worker to compete or to be aware of competitive pressures? | |
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65% | Exposed to Contaminants  -  How often does this job require working exposed to contaminants (such as pollutants, gases, dust or odors)? | |
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65% | Time Pressure  -  How often does this job require the worker to meet strict deadlines? | |
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64% | Face-to-Face Discussions  -  How often do you have to have face-to-face discussions with individuals or teams in this job? | |
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63% | Deal With External Customers  -  How important is it to work with external customers or the public in this job? | |
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61% | Exposed to Hazardous Equipment  -  How often does this job require exposure to hazardous equipment? | |
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61% | Indoors, Not Environmentally Controlled  -  How often does this job require working indoors in non-controlled environmental conditions (e.g., warehouse without heat)? | |
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60% | Indoors, Environmentally Controlled  -  How often does this job require working indoors in environmentally controlled conditions? | |
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57% | Importance of Repeating Same Tasks  -  How important is repeating the same physical activities (e.g., key entry) or mental activities (e.g., checking entries in a ledger) over and over, without stopping, to performing this job? | |
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56% | Spend Time Standing  -  How much does this job require standing? | |
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56% | Spend Time Sitting  -  How much does this job require sitting? | |
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53% | Contact With Others  -  How much does this job require the worker to be in contact with others (face-to-face, by telephone, or otherwise) in order to perform it? | |
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52% | Exposed to Minor Burns, Cuts, Bites, or Stings  -  How often does this job require exposure to minor burns, cuts, bites, or stings? | |
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70% | Duration of Typical Work Week  -  Number of hours typically worked in one week. |
A3 | Your Strengths | Importance |
Tasks & Values |
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90% | Thinking Creatively  -  Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions. | |
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74% | Handling and Moving Objects  -  Using hands and arms in handling, installing, positioning, and moving materials, and manipulating things. | |
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70% | Performing General Physical Activities  -  Performing physical activities that require considerable use of your arms and legs and moving your whole body, such as climbing, lifting, balancing, walking, stooping, and handling materials. | |
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69% | Organizing, Planning, and Prioritizing Work  -  Developing specific goals and plans to prioritize, organize, and accomplish your work. | |
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69% | Selling or Influencing Others  -  Convincing others to buy merchandise/goods or to otherwise change their minds or actions. | |
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66% | Monitoring and Controlling Resources  -  Monitoring and controlling resources and overseeing the spending of money. | |
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63% | Performing for or Working Directly with the Public  -  Performing for people or dealing directly with the public. This includes serving customers in restaurants and stores, and receiving clients or guests. | |
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61% | Scheduling Work and Activities  -  Scheduling events, programs, and activities, as well as the work of others. | |
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58% | Making Decisions and Solving Problems  -  Analyzing information and evaluating results to choose the best solution and solve problems. | |
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56% | Monitoring Processes, Materials, or Surroundings  -  Monitoring and reviewing information from materials, events, or the environment, to detect or assess problems. | |
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55% | Establishing and Maintaining Interpersonal Relationships  -  Developing constructive and cooperative working relationships with others, and maintaining them over time. | |
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52% | Estimating the Quantifiable Characteristics of Products, Events, or Information  -  Estimating sizes, distances, and quantities; or determining time, costs, resources, or materials needed to perform a work activity. | |
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52% | Performing Administrative Activities  -  Performing day-to-day administrative tasks such as maintaining information files and processing paperwork. | |
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52% | Controlling Machines and Processes  -  Using either control mechanisms or direct physical activity to operate machines or processes (not including computers or vehicles). |
What Craft and Fine Artists Do
Craft and fine artists use a variety of materials and techniques to create original works of art for sale and exhibition. Craft artists create objects, such as pottery, glassware, and textiles, that are designed to be functional. Fine artists, including painters, sculptors, and illustrators, create pieces of art more for aesthetics than for function.
Duties
Craft and fine artists typically do the following:
- Use techniques such as knitting, weaving, glassblowing, painting, drawing, and sculpting
- Develop creative ideas or new methods for making art
- Create sketches, templates, or models to guide their work
- Select which materials to use on the basis of color, texture, strength, and other criteria
- Shape, join, or cut materials for a final product
- Use visual techniques, such as composition, color, space, and perspective, to produce desired artistic effects
- Develop portfolios highlighting their artistic styles and abilities to show to gallery owners and others interested in their work
- Display their work at auctions, craft fairs, galleries, museums, and online marketplaces
- Complete grant proposals and applications to obtain financial support for projects
Artists create objects that are beautiful, thought provoking, and sometimes shocking. They often strive to communicate ideas or feelings through their art.
Craft artists work with many different materials, including ceramics, glass, textiles, wood, metal, and paper. They use these materials to create unique pieces of art, such as pottery, quilts, stained glass, furniture, jewelry, and clothing. Many craft artists also use fine-art techniques—for example, painting, sketching, and printing—to add finishing touches to their products.
Fine artists typically display their work in museums, in commercial or nonprofit art galleries, at craft fairs, in corporate collections, on the Internet, and in private homes. Some of their artwork may be commissioned (requested by a client), but most is sold by the artist or through private art galleries or dealers. The artist, gallery, and dealer together decide in advance how much of the proceeds from the sale each will keep.
Most craft and fine artists spend their time and effort selling their artwork to potential customers and building a reputation. In addition to selling their artwork, many artists have at least one other job to support their craft or art careers.
Some artists work in museums or art galleries as art directors or as archivists, curators, or museum workers, planning and setting up exhibits. Others teach craft or art classes or conduct workshops in schools or in their own studios. For more information on workers who teach art classes, see the profiles on kindergarten and elementary school teachers, middle school teachers, high school teachers, career and technical education teachers, and postsecondary teachers.
Craft and fine artists specialize in one or more types of art. The following are examples of types of craft and fine artists:
Cartoonists create simplified or exaggerated drawings to visually convey political, advertising, comic, or sports concepts. Some cartoonists work with others who create the idea or story and write captions. Others create plots and write captions themselves. Most cartoonists have humorous, critical, or dramatic talent, in addition to drawing skills.
Ceramic artists shape, form, and mold artworks out of clay, often using a potter’s wheel and other tools. They glaze and fire pieces in kilns, which are large, special furnaces that dry and harden the clay.
Digital artists use design and production software to create interactive art online. The digital imagery may then be transferred to paper or some other form of printmaking or made available directly on web-accessible devices.
Fiber artists use fabric, yarn, or other natural and synthetic materials to weave, knit, crochet, or sew textile art. They may use a loom to weave fabric, needles to knit or crochet yarn, or a sewing machine to join pieces of fabric for quilts or other handicrafts.
Fine-art painters paint landscapes, portraits, and other subjects in a variety of styles, ranging from realistic to abstract. They may work in a variety of media, such as watercolors, oil paints, and acrylics.
Furniture makers cut, sand, join, and finish wood and other materials to make handcrafted furnishings. For information about other workers who assemble wood furniture, see the profile on woodworkers.
Glass artists process glass in a variety of ways—such as by blowing, shaping, staining, or joining it—to create artistic pieces. Some processes require the use of kilns, ovens, and other equipment and tools that bend glass at high temperatures. These workers also decorate glass objects, such as by etching or painting.
Illustrators create pictures for books, magazines, and other publications and for commercial products, such as textiles, wrapping paper, stationery, greeting cards, and calendars. Illustrators increasingly use computers in their work. They might draw in pen or pencil and then scan the image, using software to add color, or they might use a special pen to draw images directly onto the computer.
Jewelry artists use metals, stones, beads, and other materials to make objects for personal adornment, such as earrings or necklaces. For more information about other workers who create jewelry, see the profile on jewelers and precious stone and metal workers.
Medical and scientific illustrators combine drawing skills with knowledge of biology or other sciences. Medical illustrators work with computers or with pen and paper to create images, three-dimensional models, and animations of human anatomy and surgical procedures. Scientific illustrators draw animal and plant life, atomic and molecular structures, and geologic and planetary formations. These illustrations are used in medical and scientific publications and in audiovisual presentations for teaching purposes. Some medical and scientific illustrators work for lawyers, producing exhibits for court cases.
Public artists create large paintings, sculptures, and displays called “installations” that are meant to be seen in open spaces. These works are typically displayed in parks, museum grounds, train stations, and other public areas.
Printmakers create images on a silk screen, woodblock, lithography stone, metal etching plate, or other types of matrices. A printing hand press then creates the final work of art, inking and transferring the matrix to a piece of paper.
Sculptors design and shape three-dimensional works of art, either by molding and joining materials such as clay, glass, plastic, and metal or by cutting and carving forms from a block of plaster, wood, or stone. Some sculptors combine various materials to create mixed-media installations, such as by incorporating light, sound, and motion into their work.
Sketch artists are a type of illustrator who often use pencil, charcoal, or pastels to create likenesses of subjects. Their sketches are used by law enforcement agencies to help identify suspects, by the news media to show courtroom scenes, and by individual customers for their own enjoyment.
Tattoo artists use stencils and draw by hand to create original images and text on skin. With specialized needles, these artists use a variety of styles and colors based on their clients’ preferences.
Video artists record avant-garde, moving imagery that is typically shown in a loop in art galleries, museums, or performance spaces. These artists sometimes use multiple monitors or create unusual spaces for the video to be shown.
Work Environment
Craft and fine artists held about 54,600 jobs in 2022. Employment in the detailed occupations that make up craft and fine artists was distributed as follows:
Fine artists, including painters, sculptors, and illustrators | 29,100 |
Artists and related workers, all other | 14,000 |
Craft artists | 11,500 |
The largest employers of craft and fine artists were as follows:
Self-employed workers | 55% |
Independent artists, writers, and performers | 9 |
Federal government, excluding postal service | 6 |
Motion picture and sound recording industries | 4 |
Personal care services | 3 |
Many artists work in fine- or commercial-art studios located in office buildings, warehouses, or lofts. Others work in private studios in their homes. Some artists share studio space, where they also may exhibit their work.
Studios are usually well lit and ventilated. However, artists may be exposed to fumes from glue, paint, ink, and other materials. They may also have to deal with dust or other residue from filings, splattered paint, or spilled cleaning and other fluids. Artists often wear protective gear, such as breathing masks and goggles, in order to remain safe from exposure to harmful materials. Ceramic and glass artists must use caution in working with materials that may break into sharp pieces and in using equipment that can get very hot, such as kilns.
Injuries and Illnesses
Artists and related workers, all other have one of the highest rates of injuries and illnesses of all occupations. ("All other" titles represent occupations with a wide range of characteristics that do not fit into any of the other detailed occupations.)
Work Schedules
Most craft and fine artists work full time, although part-time and variable schedules are also common. Many hold another job in addition to their work as an artist. During busy periods, artists may work additional hours to meet deadlines. Those who are self-employed usually determine their own schedules.
Getting Started
How to Become a Craft or Fine Artist
Craft and fine artists improve their skills through practice and repetition. Formal education is often helpful for these artists.
Education
Most fine artists pursue postsecondary education to improve their skills and job prospects. A formal educational credential is typically not needed to be a craft artist. However, it is difficult to gain adequate artistic skills without some formal education. For example, high school art classes can teach prospective craft artists the basic drawing skills they need.
A number of colleges and universities offer bachelor’s and master’s degrees in fields related to fine and performing arts. In addition to studio art and art history, postsecondary programs may include core subjects, such as English, marketing, social science, and natural science. Independent schools of art and design also offer postsecondary education programs, which can lead to a certificate in an art-related specialty or to an associate’s, bachelor’s, or master’s degree in fine arts.
The National Association of Schools of Art and Design (NASAD) accredits more than 360 postsecondary institutions with programs in art and design. Most of these schools award a degree in art.
Medical illustrators must have artistic ability and a detailed knowledge of human or animal anatomy, living organisms, and surgical and medical procedures. They usually need a bachelor’s degree that combines art and premedical courses. Medical illustrators may choose to get a master’s degree in medical illustration. Four accredited schools offer this degree in the United States.
Education gives artists an opportunity to develop their portfolio, which is a collection of an artist’s work that demonstrates his or her styles and abilities. Portfolios are essential, because art directors, clients, and others look at them when deciding whether to hire an artist or to buy the artist’s work. In addition to compiling a physical portfolio, many artists choose to create a portfolio online.
Those who want to teach fine arts at public elementary or secondary schools usually must have a teaching certificate in addition to a bachelor’s degree. For more information on workers who teach art classes, see the profiles on kindergarten and elementary school teachers, middle school teachers, high school teachers, career and technical education teachers, and postsecondary teachers.
Training
Craft and fine artists improve their skills through practice and repetition. They can train in several ways other than, or in addition to, formal schooling. Craft and fine artists may train with simpler projects before attempting something more ambitious.
Some artists learn on the job from more experienced artists. Others attend noncredit classes or workshops or take private lessons, which may be offered in artists’ studios or at community colleges, art centers, galleries, museums, or other art-related institutions.
Advancement
Craft and fine artists advance professionally as their work circulates and as they establish a reputation for their particular style. Successful artists continually develop new ideas, and their work often evolves over time.
Until they become established as professional artists, many artists create artwork while continuing to hold a full-time job. Others work as an artist part time while still in school to develop experience and to build a portfolio.
Self-employed and freelance artists try to establish a set of clients who regularly contract for work. Some of these artists are recognized for their skill in a specialty, such as cartooning or illustrating children’s books. They may earn enough to choose the types of projects they undertake.
Job Outlook
Overall employment of craft and fine artists is projected to grow 4 percent from 2022 to 2032, about as fast as the average for all occupations.
About 5,500 openings for craft and fine artists are projected each year, on average, over the decade. Many of those openings are expected to result from the need to replace workers who transfer to different occupations or exit the labor force, such as to retire.
Employment
Employment growth for artists depends largely on the overall state of the economy and whether people are willing to spend money on art, because people usually buy art when they can afford to do so. During good economic times, people and businesses are interested in buying more artwork; during economic downturns, they generally buy less. However, there is always some demand for art by private collectors and museums.
Job growth for craft and fine artists may be limited by the sale of inexpensive, machine-produced items designed to look like handmade crafts. A continued interest in locally made products and crafted goods will likely offset some of these employment losses.
Contacts for More Information
For more information about art and design and a list of accredited college-level programs, visit
National Association of Schools of Art and Design
For more information about careers in the craft arts and for a list of schools and workshops, visit
For more information about careers in the arts, visit
New York Foundation for the Arts
For more information about careers in medical illustration, visit
Association of Medical Illustrators
For information about grant-funding programs and other local resources for artists, contact your state arts agency. A list of these agencies is available from the National Assembly of State Arts Agencies.
For more information about how the federal government awards grants for art, visit
National Endowment for the Arts
Similar Occupations
This table shows a list of occupations with job duties that are similar to those of craft and fine artists.
Occupation | Job Duties | Entry-Level Education | Median Annual Pay, May 2022 | |
---|---|---|---|---|
Art Directors |
Art directors are responsible for the visual style and images in magazines, newspapers, product packaging, and movie and television productions. |
Bachelor's degree | $105,180 | |
Archivists, Curators, and Museum Workers |
Archivists and curators oversee institutions’ collections, such as of historical items or of artwork. Museum technicians and conservators prepare and restore items in those collections. |
See How to Become One | $53,420 | |
Fashion Designers |
Fashion designers create clothing, accessories, and footwear. |
Bachelor's degree | $76,700 | |
Graphic Designers |
Graphic designers create visual concepts, using computer software or by hand, to communicate ideas that inspire, inform, and captivate consumers. |
Bachelor's degree | $57,990 | |
Industrial Designers |
Industrial designers combine art, business, and engineering to develop the concepts for manufactured products. |
Bachelor's degree | $75,910 | |
Jewelers and Precious Stone and Metal Workers |
Jewelers and precious stone and metal workers design, construct, adjust, repair, appraise and sell jewelry. |
High school diploma or equivalent | $47,140 | |
Special Effects Artists and Animators |
Special effects artists and animators create images that appear to move and visual effects for various forms of media and entertainment. |
Bachelor's degree | $98,950 | |
Photographers |
Photographers use their technical expertise, creativity, and composition skills to produce and preserve images. |
High school diploma or equivalent | $40,170 | |
Woodworkers |
Woodworkers manufacture a variety of products, such as cabinets and furniture, using wood, veneers, and laminates. |
High school diploma or equivalent | $37,590 |